<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>XRealityZone</title><description>A community for XR technology sharing and communication.</description><link>https://xreality.zone/</link><item><title>How to Use MPS and CIFilter to Achieve Special Visual Effects on visionOS</title><link>https://xreality.zone/en/post/how-to-use-mps-and-cifilter-to-achieve-special-visual-effects-on-visionos/</link><guid isPermaLink="true">https://xreality.zone/en/post/how-to-use-mps-and-cifilter-to-achieve-special-visual-effects-on-visionos/</guid><description>This article introduces practical solutions for tackling visual effects challenges in visionOS development. Addressing the limitations of ShaderGraph and the complexity of hand-writing Metal Compute Shaders, it provides detailed explanations on how to use Metal Performance Shaders (MPS) and CIFilter technologies to achieve efficient image and video effect processing. The article offers complete code examples, covering everything from static image Gaussian blur processing to real-time video stream dynamic effect applications, helping developers quickly master practical techniques for combining LowLevelTexture with MPS/CIFilter.</description><pubDate>Tue, 08 Jul 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;This article introduces practical solutions for tackling visual effects challenges in visionOS development. Addressing the limitations of ShaderGraph and the complexity of hand-writing Metal Compute Shaders, it provides detailed explanations on how to use Metal Performance Shaders (MPS) and CIFilter technologies to achieve efficient image and video effect processing. The article offers complete code examples, covering everything from static image Gaussian blur processing to real-time video stream dynamic effect applications, helping developers quickly master practical techniques for combining LowLevelTexture with MPS/CIFilter.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/how-to-use-mps-and-cifilter-to-achieve-special-visual-effects-on-visionos/&quot;&gt;How to Use MPS and CIFilter to Achieve Special Visual Effects on visionOS&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/e9e0b7116aeea3676b227c6802f9fb02_MD5.DPFyOHhk_23Nosm.webp" length="1624472" type="image/webp"/></item><item><title>A 3D Stroke Effect: Getting Started with Shader Graph Effects on visionOS</title><link>https://xreality.zone/en/post/a-3d-stroke-effect-getting-you-started-with-shader-graph-effects-on-visionos/</link><guid isPermaLink="true">https://xreality.zone/en/post/a-3d-stroke-effect-getting-you-started-with-shader-graph-effects-on-visionos/</guid><description>This article provides a comprehensive introduction to Shader Graph basics on the visionOS platform, covering core concepts such as Shader fundamentals, input parameters, geometry modifiers, and surface shaders. Through a practical case study of a 3D stroke effect, it demonstrates how to implement dynamic stroke effects using Shader Graph, including normal expansion, face culling, periodic changes, and edge gradient techniques. This article is suitable for developers who want to get started with visionOS Shader development.</description><pubDate>Thu, 20 Mar 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;This article provides a comprehensive introduction to Shader Graph basics on the visionOS platform, covering core concepts such as Shader fundamentals, input parameters, geometry modifiers, and surface shaders. Through a practical case study of a 3D stroke effect, it demonstrates how to implement dynamic stroke effects using Shader Graph, including normal expansion, face culling, periodic changes, and edge gradient techniques. This article is suitable for developers who want to get started with visionOS Shader development.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/a-3d-stroke-effect-getting-you-started-with-shader-graph-effects-on-visionos/&quot;&gt;A 3D Stroke Effect: Getting Started with Shader Graph Effects on visionOS&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/1854bffa7c11991ac92df202509e4231_MD5.fNVoW288_Z14KYt6.webp" length="450000" type="image/webp"/></item><item><title>Open Source Framework RealityShaderExtension: Transfer Shaders from Unity and Unreal to visionOS</title><link>https://xreality.zone/en/post/open-source-framework-realityshaderextension-transfer-shaders-from-unity-and-unreal-to-visionos/</link><guid isPermaLink="true">https://xreality.zone/en/post/open-source-framework-realityshaderextension-transfer-shaders-from-unity-and-unreal-to-visionos/</guid><description>RealityShaderExtension is an open-source framework that helps developers easily migrate Unity and Unreal Shaders to the visionOS platform. It replicates 28 Unity Shader Graph nodes, 28 Unreal Blueprint nodes, along with over 20 color blend modes and 8 color space conversion nodes, greatly simplifying the Shader writing process in native visionOS development. Through this framework, developers can more efficiently implement complex material effects while avoiding tedious manual migration work.</description><pubDate>Fri, 07 Feb 2025 14:57:00 GMT</pubDate><content:encoded>&lt;p&gt;RealityShaderExtension is an open-source framework that helps developers easily migrate Unity and Unreal Shaders to the visionOS platform. It replicates 28 Unity Shader Graph nodes, 28 Unreal Blueprint nodes, along with over 20 color blend modes and 8 color space conversion nodes, greatly simplifying the Shader writing process in native visionOS development. Through this framework, developers can more efficiently implement complex material effects while avoiding tedious manual migration work.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/open-source-framework-realityshaderextension-transfer-shaders-from-unity-and-unreal-to-visionos/&quot;&gt;Open Source Framework RealityShaderExtension: Transfer Shaders from Unity and Unreal to visionOS&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/57295a08fcfece9e5f8f2a4b3afc2a8b_MD5.B0CiPaRO_1DpG8N.webp" length="450000" type="image/webp"/></item><item><title>How to Quickly Create an MR Application on PICO 4 Ultra with AI?</title><link>https://xreality.zone/en/post/how-to-quickly-create-an-mr-application-on-pico-4-ultra-with-ai/</link><guid isPermaLink="true">https://xreality.zone/en/post/how-to-quickly-create-an-mr-application-on-pico-4-ultra-with-ai/</guid><description>Combining AI with PICO 4 Ultra SDK to easily create the MR application HotFire. Official documentation and rich code examples facilitate development, making the process smooth.</description><pubDate>Wed, 18 Dec 2024 17:15:00 GMT</pubDate><content:encoded>&lt;p&gt;Combining AI with PICO 4 Ultra SDK to easily create the MR application HotFire. Official documentation and rich code examples facilitate development, making the process smooth.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/how-to-quickly-create-an-mr-application-on-pico-4-ultra-with-ai/&quot;&gt;How to Quickly Create an MR Application on PICO 4 Ultra with AI?&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/a6e36771aca5cd6c2bfe960c67b299e0.DyjZLzbr_Z2cykbs.webp" length="3686400" type="image/webp"/></item><item><title>Magical! Using Opaque Objects in RealityKit Looks More Like Glass?</title><link>https://xreality.zone/en/post/magical-using-opaque-objects-in-realitykit-looks-more-like-glass/</link><guid isPermaLink="true">https://xreality.zone/en/post/magical-using-opaque-objects-in-realitykit-looks-more-like-glass/</guid><description>In RealityKit, rendering transparent objects has always been challenging, especially when simulating glass effects. Transparent object models cannot accurately implement refraction, making them look like hollow bubbles. By using Environment Radiance combined with refraction functions to control reflection normals, we can achieve refraction-like effects, although this method isn&apos;t true transparency as it only displays environment information without accurately reflecting objects behind.The best rendering for glass objects still relies on ray tracing technology.</description><pubDate>Thu, 21 Nov 2024 20:17:00 GMT</pubDate><content:encoded>&lt;p&gt;In RealityKit, rendering transparent objects has always been challenging, especially when simulating glass effects. Transparent object models cannot accurately implement refraction, making them look like hollow bubbles. By using Environment Radiance combined with refraction functions to control reflection normals, we can achieve refraction-like effects, although this method isn&apos;t true transparency as it only displays environment information without accurately reflecting objects behind.The best rendering for glass objects still relies on ray tracing technology.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/magical-using-opaque-objects-in-realitykit-looks-more-like-glass/&quot;&gt;Magical! Using Opaque Objects in RealityKit Looks More Like Glass?&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/7a22d186a6d3ddd5743514fc3c368104.HBdOgQFL_Nb8iH.webp" length="3686400" type="image/webp"/></item><item><title>Far More Than Games: Review the Exciting MR Capabilities in PICO 4 Ultra</title><link>https://xreality.zone/en/post/far-more-than-games-review-the-exciting-mr-capabilities-in-pico-4-ultra/</link><guid isPermaLink="true">https://xreality.zone/en/post/far-more-than-games-review-the-exciting-mr-capabilities-in-pico-4-ultra/</guid><description>PICO 4 Ultra is the first MR headset that offers enhanced environmental awareness capabilities, including video see-through, spatial anchors, and scene calibration. It supports more precise virtual object placement and multi-user shared experiences, aiming to enhance user applications in internet life. Developers can utilize these new capabilities through PICO SDK 3.0 to create richer applications.</description><pubDate>Thu, 21 Nov 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;PICO 4 Ultra is the first MR headset that offers enhanced environmental awareness capabilities, including video see-through, spatial anchors, and scene calibration. It supports more precise virtual object placement and multi-user shared experiences, aiming to enhance user applications in internet life. Developers can utilize these new capabilities through PICO SDK 3.0 to create richer applications.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/far-more-than-games-review-the-exciting-mr-capabilities-in-pico-4-ultra/&quot;&gt;Far More Than Games: Review the Exciting MR Capabilities in PICO 4 Ultra&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/b2858a619f2bd33dbd8e23ec9264bd43.RAQFhkzu_1iwkKp.webp" length="3686400" type="image/webp"/></item><item><title>Solving Nested Transparent Objects in RealityKit with Rendering Ordering</title><link>https://xreality.zone/en/post/realitykit-rendering-solving-nested-transparent-objects-in-realitykit-with-rendering-ordering-part-2/</link><guid isPermaLink="true">https://xreality.zone/en/post/realitykit-rendering-solving-nested-transparent-objects-in-realitykit-with-rendering-ordering-part-2/</guid><description>RealityKit has issues rendering semi-transparent objects, especially when nested. Correct rendering order needs to follow actual pixel depth rather than simple center distance ordering. ModelSortingGroup can be used to modify rendering order to ensure proper transparent object layering.</description><pubDate>Tue, 12 Nov 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;RealityKit has issues rendering semi-transparent objects, especially when nested. Correct rendering order needs to follow actual pixel depth rather than simple center distance ordering. ModelSortingGroup can be used to modify rendering order to ensure proper transparent object layering.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/realitykit-rendering-solving-nested-transparent-objects-in-realitykit-with-rendering-ordering-part-2/&quot;&gt;Solving Nested Transparent Objects in RealityKit with Rendering Ordering&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/e3e3ed3c124edba843a2ec0293c20b3a.D3Rimn6X_Z2hCYrG.webp" length="921600" type="image/webp"/></item><item><title>Solving Nested Transparent Objects in RealityKit with Rendering Ordering</title><link>https://xreality.zone/en/post/realitykit-rendering-solving-nested-transparent-objects-in-realitykit-with-rendering-ordering-part-1/</link><guid isPermaLink="true">https://xreality.zone/en/post/realitykit-rendering-solving-nested-transparent-objects-in-realitykit-with-rendering-ordering-part-1/</guid><description>RealityKit has issues rendering transparent objects, especially when nested. Correct rendering order should follow actual pixel depth rather than simple center distance ordering. ModelSortingGroup can be used to modify rendering order to ensure proper transparent object layering.</description><pubDate>Mon, 11 Nov 2024 22:15:00 GMT</pubDate><content:encoded>&lt;p&gt;RealityKit has issues rendering transparent objects, especially when nested. Correct rendering order should follow actual pixel depth rather than simple center distance ordering. ModelSortingGroup can be used to modify rendering order to ensure proper transparent object layering.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/realitykit-rendering-solving-nested-transparent-objects-in-realitykit-with-rendering-ordering-part-1/&quot;&gt;Solving Nested Transparent Objects in RealityKit with Rendering Ordering&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/e3e3ed3c124edba843a2ec0293c20b3a.D3Rimn6X_Z2hCYrG.webp" length="921600" type="image/webp"/></item><item><title>XR World Weekly 032</title><link>https://xreality.zone/en/newsletter/newsletter-32/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-32/</guid><description>In this issue of &quot;XR World Weekly,&quot; we delve into Apple&apos;s Vision Pro production adjustments and its long-term strategy, analyze Tim Cook&apos;s business and media activities during his visit to China, and explore Cisco&apos;s launch of spatial meetings for Vision Pro. Additionally, we highlight the latest updates to PICO OS and the optimized Unity rendering pipeline for XR development. We also cover Meta&apos;s Interaction SDK support for the Unreal engine and the release of Batman: Arkham Shadow on Quest 3. Through these topics, readers gain comprehensive insights into the latest trends and technological advancements in the XR industry.</description><pubDate>Tue, 29 Oct 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;In this issue of &quot;XR World Weekly,&quot; we delve into Apple&apos;s Vision Pro production adjustments and its long-term strategy, analyze Tim Cook&apos;s business and media activities during his visit to China, and explore Cisco&apos;s launch of spatial meetings for Vision Pro. Additionally, we highlight the latest updates to PICO OS and the optimized Unity rendering pipeline for XR development. We also cover Meta&apos;s Interaction SDK support for the Unreal engine and the release of Batman: Arkham Shadow on Quest 3. Through these topics, readers gain comprehensive insights into the latest trends and technological advancements in the XR industry.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-32/&quot;&gt;XR World Weekly 032&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cac19108a54618bdd9c099dddaa5b713.DfH_rOoz_1GgQqn.webp" length="3145728" type="image/webp"/></item><item><title>[Beijing] FunFitLand - Vision Pro Development, Backend Development, Art, Planning, Product Manager</title><link>https://xreality.zone/en/job/fun-fit-land-job/</link><guid isPermaLink="true">https://xreality.zone/en/job/fun-fit-land-job/</guid><description>Numerous positions available including Vision Pro Development, Backend Development, Art, Planning, Product Manager, and more</description><pubDate>Sat, 26 Oct 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Numerous positions available including Vision Pro Development, Backend Development, Art, Planning, Product Manager, and more&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/job/fun-fit-land-job/&quot;&gt;[Beijing] FunFitLand - Vision Pro Development, Backend Development, Art, Planning, Product Manager&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/701518dbc5c6a8369004cde409b1c2c6.DS_m3d-v_ZaMCDK.webp" length="921600" type="image/webp"/></item><item><title>XR World Weekly 031</title><link>https://xreality.zone/en/newsletter/newsletter-31/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-31/</guid><description>This issue of the Newsletter introduces the revamped XRealityZone official website, new email subscription feature, and shares the immersive videos Submerged and NBA All Star Weekend on Apple TV. Unity 6 official version is released, and PolySpatial has ended its Pre version. Meta has updated its developer documentation, improving the development experience. Thanks to the readers for their support, looking forward to meeting at the next event.</description><pubDate>Mon, 21 Oct 2024 21:03:00 GMT</pubDate><content:encoded>&lt;p&gt;This issue of the Newsletter introduces the revamped XRealityZone official website, new email subscription feature, and shares the immersive videos Submerged and NBA All Star Weekend on Apple TV. Unity 6 official version is released, and PolySpatial has ended its Pre version. Meta has updated its developer documentation, improving the development experience. Thanks to the readers for their support, looking forward to meeting at the next event.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-31/&quot;&gt;XR World Weekly 031&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/966ae0039b7cb209dab098d9bffdc1b5.TkMGl8Dk_ZQxWEX.webp" length="2042796" type="image/webp"/></item><item><title>What kind of sparks will be created when PICO 4 Ultra meets spatial video?</title><link>https://xreality.zone/en/post/when-pico-4-ultra-meets-spatial-media-what-sparks-will-be-sparked/</link><guid isPermaLink="true">https://xreality.zone/en/post/when-pico-4-ultra-meets-spatial-media-what-sparks-will-be-sparked/</guid><description>The 3D wave led by Avatar has resurfaced in the XR field, and ordinary creators have become the protagonists. iPhone hardware upgrades boost space shooting, Apple and PICO cooperate to support the new format MV-HEVC to achieve high-quality playback experience, and PICO 4 Ultra comprehensively improves content production and playback optimization, improving user experience and solving common problems.</description><pubDate>Mon, 21 Oct 2024 14:45:00 GMT</pubDate><content:encoded>&lt;p&gt;The 3D wave led by Avatar has resurfaced in the XR field, and ordinary creators have become the protagonists. iPhone hardware upgrades boost space shooting, Apple and PICO cooperate to support the new format MV-HEVC to achieve high-quality playback experience, and PICO 4 Ultra comprehensively improves content production and playback optimization, improving user experience and solving common problems.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/when-pico-4-ultra-meets-spatial-media-what-sparks-will-be-sparked/&quot;&gt;What kind of sparks will be created when PICO 4 Ultra meets spatial video?&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/a93a3a1e90ad586b1e18d996a9711b7e.pabFN_iZ_Z1sWsEu.webp" length="3686400" type="image/webp"/></item><item><title>XR World Weekly 030</title><link>https://xreality.zone/en/newsletter/newsletter-30/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-30/</guid><description>This issue shares the Orion AR glasses released by Meta at the Meta Connect conference. Although not yet on the market, it has attracted widespread attention in the industry. Orion features eye tracking, gesture recognition, and other functions, and is expected to be widely used within the next decade, demonstrating the progress of AR technology. At the same time, Meta released a new development tool, Meta Spatial SDK, for Quest, attracting developers to participate.</description><pubDate>Mon, 30 Sep 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;This issue shares the Orion AR glasses released by Meta at the Meta Connect conference. Although not yet on the market, it has attracted widespread attention in the industry. Orion features eye tracking, gesture recognition, and other functions, and is expected to be widely used within the next decade, demonstrating the progress of AR technology. At the same time, Meta released a new development tool, Meta Spatial SDK, for Quest, attracting developers to participate.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-30/&quot;&gt;XR World Weekly 030&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/ecfee4c80a99ec933312c1cce86af5dc_MD5.BhhMqjbK_Z1nldOr.webp" length="1788696" type="image/webp"/></item><item><title>[Closed] What is OpenXR and how Qualcomm promotes OpenXR Technology</title><link>https://xreality.zone/en/activity/what-is-openxr-and-how-qualcomm-promotes-openxr-technology/</link><guid isPermaLink="true">https://xreality.zone/en/activity/what-is-openxr-and-how-qualcomm-promotes-openxr-technology/</guid><description>In this article, we delve into Qualcomm&apos;s move to launch the Snapdragon Spaces XR Development Platform in the XR field, as well as the OpenXR-related content that has emerged from it, and the various efforts made by Shenmu Technology in localization.</description><pubDate>Sat, 28 Sep 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;In this article, we delve into Qualcomm&apos;s move to launch the Snapdragon Spaces XR Development Platform in the XR field, as well as the OpenXR-related content that has emerged from it, and the various efforts made by Shenmu Technology in localization.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/activity/what-is-openxr-and-how-qualcomm-promotes-openxr-technology/&quot;&gt;[Closed] What is OpenXR and how Qualcomm promotes OpenXR Technology&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 029</title><link>https://xreality.zone/en/newsletter/newsletter-29/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-29/</guid><description>The keywords we share in this issue are: Portal, visionOS, Quest, Meta, Unity, Runtime Fee, Unreal, Passthrough, Surgery, Medical, Apple Vision Pro, Zen, Zen concept.</description><pubDate>Mon, 16 Sep 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;The keywords we share in this issue are: Portal, visionOS, Quest, Meta, Unity, Runtime Fee, Unreal, Passthrough, Surgery, Medical, Apple Vision Pro, Zen, Zen concept.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-29/&quot;&gt;XR World Weekly 029&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/lj8yc.B8rqGtDi_Z1V5Vo0.webp" length="1696512" type="image/webp"/></item><item><title>visionOS 2 PortalComponent</title><link>https://xreality.zone/en/post/visionos-2-portalcomponent-a-teleportation-wonder-that-better-meets-expectations/</link><guid isPermaLink="true">https://xreality.zone/en/post/visionos-2-portalcomponent-a-teleportation-wonder-that-better-meets-expectations/</guid><description>Recently, I used the portal feature while developing and noticed that the portal in visionOS2.0 introduced two additional options compared to 1.0, which can achieve a more seamless extension into reality. I tried these features and now share my findings with you.</description><pubDate>Thu, 12 Sep 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Recently, I used the portal feature while developing and noticed that the portal in visionOS2.0 introduced two additional options compared to 1.0, which can achieve a more seamless extension into reality. I tried these features and now share my findings with you.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/visionos-2-portalcomponent-a-teleportation-wonder-that-better-meets-expectations/&quot;&gt;visionOS 2 PortalComponent&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 028</title><link>https://xreality.zone/en/newsletter/newsletter-28/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-28/</guid><description>In this issue, we mainly discussed these new contents: The new immersive videos &quot;Elevated&quot; and &quot;4 Minutes Inside Super Bowl LVIII&quot; are launched on Apple TV. | PICO system update &amp;&amp; PICO 4 Ultra pre-order starts in Europe. | Is the FPS game of Apple Vision Pro just pointing a gun? | Vision Pro Online Usage Survey Results: A questionnaire about the usage of Apple Vision Pro.</description><pubDate>Tue, 10 Sep 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;In this issue, we mainly discussed these new contents: The new immersive videos &quot;Elevated&quot; and &quot;4 Minutes Inside Super Bowl LVIII&quot; are launched on Apple TV. | PICO system update &amp;&amp; PICO 4 Ultra pre-order starts in Europe. | Is the FPS game of Apple Vision Pro just pointing a gun? | Vision Pro Online Usage Survey Results: A questionnaire about the usage of Apple Vision Pro.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-28/&quot;&gt;XR World Weekly 028&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/2nbyc.cCRmOfCA_zB33d.webp" length="1902964" type="image/webp"/></item><item><title>XR World Weekly 027</title><link>https://xreality.zone/en/newsletter/newsletter-27/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-27/</guid><description>In this issue, we mainly discussed these new contents: The gesture matching framework HandVector on Vision Pro has been updated to version 2.0, with the new FingerShape function added | Meta has decided to shut down the Spark AR special effects platform | Surreal Touch has been launched on Kickstarter! | Mixed Snow Worlds: Transform your room into a snow world instantly | swift-translate: A CLI tool to help you translate internationalized files in the App | Quest Display Access Demo: A new way to obtain Quest camera data </description><pubDate>Mon, 02 Sep 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;In this issue, we mainly discussed these new contents: The gesture matching framework HandVector on Vision Pro has been updated to version 2.0, with the new FingerShape function added | Meta has decided to shut down the Spark AR special effects platform | Surreal Touch has been launched on Kickstarter! | Mixed Snow Worlds: Transform your room into a snow world instantly | swift-translate: A CLI tool to help you translate internationalized files in the App | Quest Display Access Demo: A new way to obtain Quest camera data &lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-27/&quot;&gt;XR World Weekly 027&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/t512w.tkJ4Ye___Z1WodDI.webp" length="921600" type="image/webp"/></item><item><title>visionOS 2 HandMatcher HandVector Update to v2 and Add New FingerShape Function</title><link>https://xreality.zone/en/post/vision-pro-handmatcher-handvector-update-to-v2-and-add-new-fingershape-function/</link><guid isPermaLink="true">https://xreality.zone/en/post/vision-pro-handmatcher-handvector-update-to-v2-and-add-new-fingershape-function/</guid><description>Recently, I used the portal feature while developing and noticed that the portal in visionOS2.0 introduced two additional options compared to 1.0, which can achieve a more seamless extension into reality. I tried these features and now share my findings with you.</description><pubDate>Sun, 01 Sep 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Recently, I used the portal feature while developing and noticed that the portal in visionOS2.0 introduced two additional options compared to 1.0, which can achieve a more seamless extension into reality. I tried these features and now share my findings with you.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/vision-pro-handmatcher-handvector-update-to-v2-and-add-new-fingershape-function/&quot;&gt;visionOS 2 HandMatcher HandVector Update to v2 and Add New FingerShape Function&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 026</title><link>https://xreality.zone/en/newsletter/newsletter-26/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-26/</guid><description>This issue, we mainly discussed these new contents: PICO released PICO 4 Ultra | Using water droplets for transitions | 3D Icons: Open-source collection of 3D Icons | WWDC Notes | Blender Tutorial 4.0 | Meta Immersive Debugger | HLS 360 Video Material for visionOS </description><pubDate>Mon, 26 Aug 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;This issue, we mainly discussed these new contents: PICO released PICO 4 Ultra | Using water droplets for transitions | 3D Icons: Open-source collection of 3D Icons | WWDC Notes | Blender Tutorial 4.0 | Meta Immersive Debugger | HLS 360 Video Material for visionOS &lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-26/&quot;&gt;XR World Weekly 026&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/n20xf.DoX1TwMW_Z2eUXkw.webp" length="2073600" type="image/webp"/></item><item><title>XR World Weekly 025</title><link>https://xreality.zone/en/newsletter/newsletter-25/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-25/</guid><description>This issue, we mainly discussed these new contents: Apple Vision Pro updated a new immersive video | Spline Summer Event: Real Time API &amp; Webhooks, Android Support, Code API | Meta launched a new App: Meta Quest HDMI Link | VisionHack: The world&apos;s first online visionOS online Hackathon | Intro to Bezi 101: The series introductory video of Bezi | Making a teleportation portal of a box using RealityKit and Reality Composer Pro | Unboxing Surreal Touch in advance: The world&apos;s first VR controller designed for Apple Vision Pro | SharePlayMock: Helps you test the communication logic of SharePlay</description><pubDate>Mon, 19 Aug 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;This issue, we mainly discussed these new contents: Apple Vision Pro updated a new immersive video | Spline Summer Event: Real Time API &amp; Webhooks, Android Support, Code API | Meta launched a new App: Meta Quest HDMI Link | VisionHack: The world&apos;s first online visionOS online Hackathon | Intro to Bezi 101: The series introductory video of Bezi | Making a teleportation portal of a box using RealityKit and Reality Composer Pro | Unboxing Surreal Touch in advance: The world&apos;s first VR controller designed for Apple Vision Pro | SharePlayMock: Helps you test the communication logic of SharePlay&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-25/&quot;&gt;XR World Weekly 025&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/f9wq0.D5RWJxwf_Z84nma.webp" length="3145728" type="image/webp"/></item><item><title>XR World Weekly 024</title><link>https://xreality.zone/en/newsletter/newsletter-24/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-24/</guid><description>PICO is about to launch a new product</description><pubDate>Sun, 11 Aug 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;PICO is about to launch a new product&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-24/&quot;&gt;XR World Weekly 024&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/5cp3h.df7y285R_ZCjMvX.webp" length="4624456" type="image/webp"/></item><item><title>XR World Weekly 023</title><link>https://xreality.zone/en/newsletter/newsletter-23/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-23/</guid><pubDate>Sun, 04 Aug 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-23/&quot;&gt;XR World Weekly 023&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/0i2bj.BNkbpNV6_259YxG.webp" length="1696512" type="image/webp"/></item><item><title>XR World Weekly 022</title><link>https://xreality.zone/en/newsletter/newsletter-22/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-22/</guid><pubDate>Sun, 28 Jul 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-22/&quot;&gt;XR World Weekly 022&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/fjrn2.CtPVTLri_JKsQU.webp" length="1920000" type="image/webp"/></item><item><title>XR World Weekly 021</title><link>https://xreality.zone/en/newsletter/newsletter-21/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-21/</guid><description>In this issue of the newsletter, we focus on introducing some useful frameworks that can help you develop quickly on the Apple Vision Pro. Additionally, at the end of the article, there are recommendations for Apple Vision Pro development positions.</description><pubDate>Thu, 21 Mar 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;In this issue of the newsletter, we focus on introducing some useful frameworks that can help you develop quickly on the Apple Vision Pro. Additionally, at the end of the article, there are recommendations for Apple Vision Pro development positions.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-21/&quot;&gt;XR World Weekly 021&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/gtu3s.Cj1lapjO_Z1LBzYG.webp" length="3116880" type="image/webp"/></item><item><title>XR World Weekly 020</title><link>https://xreality.zone/en/newsletter/newsletter-20/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-20/</guid><description>In issue 020, we bring you all the updates for visionOS/Xcode/PICO, and we also bring you a lot of interesting app updates, so check it out!</description><pubDate>Thu, 14 Mar 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;In issue 020, we bring you all the updates for visionOS/Xcode/PICO, and we also bring you a lot of interesting app updates, so check it out!&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-20/&quot;&gt;XR World Weekly 020&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/33828.DMouPK7__23A8WQ.webp" length="1698016" type="image/webp"/></item><item><title>XR World Weekly 019</title><link>https://xreality.zone/en/newsletter/newsletter-19/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-19/</guid><description>We&apos;re having a convention! Come and play!</description><pubDate>Wed, 06 Mar 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;We&apos;re having a convention! Come and play!&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-19/&quot;&gt;XR World Weekly 019&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/qpk9n.CAdGlcLw_ZhT6of.webp" length="2795520" type="image/webp"/></item><item><title>[Closed] At the end of March, we will build a &quot;Playground&quot; for global visionOS developers.</title><link>https://xreality.zone/en/activity/lets-vision-os-24/</link><guid isPermaLink="true">https://xreality.zone/en/activity/lets-vision-os-24/</guid><pubDate>Mon, 04 Mar 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/activity/lets-vision-os-24/&quot;&gt;[Closed] At the end of March, we will build a &quot;Playground&quot; for global visionOS developers.&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 018</title><link>https://xreality.zone/en/newsletter/newsletter-18/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-18/</guid><description>Highlights in this issue include: an efficient debugging headband for developers; FeedSpot&apos;s picks for the top XR blogs; a new technique for creating spatial video with Sora; realistic 3D creature models on SketchFab; exploring apps for Apple Vision Pro; and accessibility features to meet the needs of diverse users. We also explore the pros and cons of using GodotVision for visionOS development!</description><pubDate>Sun, 25 Feb 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Highlights in this issue include: an efficient debugging headband for developers; FeedSpot&apos;s picks for the top XR blogs; a new technique for creating spatial video with Sora; realistic 3D creature models on SketchFab; exploring apps for Apple Vision Pro; and accessibility features to meet the needs of diverse users. We also explore the pros and cons of using GodotVision for visionOS development!&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-18/&quot;&gt;XR World Weekly 018&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/a4en8.5uXgJOjZ_Z29xzqI.webp" length="6220800" type="image/webp"/></item><item><title>If you are a developer of Apple Vision Pro, then you must pay attention to these points</title><link>https://xreality.zone/en/post/if-you-are-a-developer-of-apple-vision-pro-then-you-must-pay-attention-to-these-points/</link><guid isPermaLink="true">https://xreality.zone/en/post/if-you-are-a-developer-of-apple-vision-pro-then-you-must-pay-attention-to-these-points/</guid><pubDate>Thu, 01 Feb 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/if-you-are-a-developer-of-apple-vision-pro-then-you-must-pay-attention-to-these-points/&quot;&gt;If you are a developer of Apple Vision Pro, then you must pay attention to these points&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 017</title><link>https://xreality.zone/en/newsletter/newsletter-17/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-17/</guid><description>Animation/Apple/Apple Vision Pro/Developers/ECS/IKEA/Interactive Breathing/iOS/Lungy/PC VR/RealityKit/SF Symbols/SwiftGG/visionOS/VRChat/Xcode/XReality.Zone</description><pubDate>Sun, 28 Jan 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Animation/Apple/Apple Vision Pro/Developers/ECS/IKEA/Interactive Breathing/iOS/Lungy/PC VR/RealityKit/SF Symbols/SwiftGG/visionOS/VRChat/Xcode/XReality.Zone&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-17/&quot;&gt;XR World Weekly 017&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/20240930204942074.BP_efC45_2msJVp.webp" length="6708624" type="image/webp"/></item><item><title>[Closed] What Happened When Apple Vision Pro Started Pre-Order</title><link>https://xreality.zone/en/activity/what-happened-when-apple-vision-pro-start-pre-order/</link><guid isPermaLink="true">https://xreality.zone/en/activity/what-happened-when-apple-vision-pro-start-pre-order/</guid><description>Perhaps, from the day the pre-order started, the veil of a new era has gradually been unveiled.</description><pubDate>Sun, 28 Jan 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Perhaps, from the day the pre-order started, the veil of a new era has gradually been unveiled.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/activity/what-happened-when-apple-vision-pro-start-pre-order/&quot;&gt;[Closed] What Happened When Apple Vision Pro Started Pre-Order&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 016</title><link>https://xreality.zone/en/newsletter/newsletter-16/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-16/</guid><description>This issue&apos;s highlights include the confirmation of the release date for Apple Vision Pro, innovative applications for immersive weather experiences, and a variety of engaging XR tools and video tutorials. We will also take you through the magic of UEVR transforming ordinary games into VR games, along with more exciting content. Whether you are an XR technology enthusiast, a developer, or just curious about future technologies, this issue will satisfy your exploratory desires. Follow XReality.Zone to unveil the mysteries of the XR world and witness the infinite possibilities of technology.</description><pubDate>Sun, 14 Jan 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;This issue&apos;s highlights include the confirmation of the release date for Apple Vision Pro, innovative applications for immersive weather experiences, and a variety of engaging XR tools and video tutorials. We will also take you through the magic of UEVR transforming ordinary games into VR games, along with more exciting content. Whether you are an XR technology enthusiast, a developer, or just curious about future technologies, this issue will satisfy your exploratory desires. Follow XReality.Zone to unveil the mysteries of the XR world and witness the infinite possibilities of technology.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-16/&quot;&gt;XR World Weekly 016&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/f8c074fe5766a10a629558ec60f323dd_MD5.D33ZrRlk_Z1D7rs7.webp" length="2706704" type="image/webp"/></item><item><title>Advanced Spatial Video Shooting Tips</title><link>https://xreality.zone/en/post/advanced-spatial-video-shooting-tips/</link><guid isPermaLink="true">https://xreality.zone/en/post/advanced-spatial-video-shooting-tips/</guid><description>After explaining the mysteries of spatial videos in the previous two issues, are you curious about how to shoot a good spatial video? So in this article, we will tell you how to shoot a good spatial video!</description><pubDate>Sun, 07 Jan 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;After explaining the mysteries of spatial videos in the previous two issues, are you curious about how to shoot a good spatial video? So in this article, we will tell you how to shoot a good spatial video!&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/advanced-spatial-video-shooting-tips/&quot;&gt;Advanced Spatial Video Shooting Tips&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 015</title><link>https://xreality.zone/en/newsletter/newsletter-15/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-15/</guid><description>Let&apos;s explore the wonderful world of future technologies together! In this issue, we unveil the latest developments in the tech world, starting with Ben Artis&apos;s innovative concept design &quot;Apple Maps for visionOS,&quot; showcasing the fusion of technology and creativity. The big news includes major updates from Spline for the Apple platform and the latest progress of the Meta Quest SDK, driving a new wave in technology. In the creativity section, we demonstrate how MR technology breathes new life into everyday activities such as smart home automation, virtual aquariums, and interacting with cats. In addition, there are many excellent visionOS open-source libraries introduced for you.</description><pubDate>Mon, 01 Jan 2024 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Let&apos;s explore the wonderful world of future technologies together! In this issue, we unveil the latest developments in the tech world, starting with Ben Artis&apos;s innovative concept design &quot;Apple Maps for visionOS,&quot; showcasing the fusion of technology and creativity. The big news includes major updates from Spline for the Apple platform and the latest progress of the Meta Quest SDK, driving a new wave in technology. In the creativity section, we demonstrate how MR technology breathes new life into everyday activities such as smart home automation, virtual aquariums, and interacting with cats. In addition, there are many excellent visionOS open-source libraries introduced for you.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-15/&quot;&gt;XR World Weekly 015&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/optq5.C2BBSjRu_ZYRKxF.webp" length="1992800" type="image/webp"/></item><item><title>XR World Weekly 014</title><link>https://xreality.zone/en/newsletter/newsletter-14/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-14/</guid><pubDate>Mon, 18 Dec 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-14/&quot;&gt;XR World Weekly 014&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/et16o.rUSqAKGd_1YUjQX.webp" length="3145728" type="image/webp"/></item><item><title>How to Play Spatial Video On iOS 17.2</title><link>https://xreality.zone/en/post/how-to-play-spatial-video-on-ios-17-2/</link><guid isPermaLink="true">https://xreality.zone/en/post/how-to-play-spatial-video-on-ios-17-2/</guid><pubDate>Sun, 17 Dec 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/how-to-play-spatial-video-on-ios-17-2/&quot;&gt;How to Play Spatial Video On iOS 17.2&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 013</title><link>https://xreality.zone/en/newsletter/newsletter-13/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-13/</guid><pubDate>Sun, 03 Dec 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-13/&quot;&gt;XR World Weekly 013&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/4hsem.BK1SYA4e_Xqlhz.webp" length="1696512" type="image/webp"/></item><item><title>XR World Weekly 012</title><link>https://xreality.zone/en/newsletter/newsletter-12/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-12/</guid><description>In issue 012, we focused on introducing Let&apos;s xrOS—a project created by XReality.Zone to help you better engage with various visionOS Apps. We also covered a lot of knowledge about AI and XR interaction, so come and see what&apos;s there~</description><pubDate>Mon, 20 Nov 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;In issue 012, we focused on introducing Let&apos;s xrOS—a project created by XReality.Zone to help you better engage with various visionOS Apps. We also covered a lot of knowledge about AI and XR interaction, so come and see what&apos;s there~&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-12/&quot;&gt;XR World Weekly 012&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 011</title><link>https://xreality.zone/en/newsletter/newsletter-11/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-11/</guid><description>Issue 011 is here, in which we talk about a number of interesting tool and SDK updates, and share some of the &quot;surprise&quot; moments we&apos;ve had over the past two weeks.</description><pubDate>Tue, 07 Nov 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Issue 011 is here, in which we talk about a number of interesting tool and SDK updates, and share some of the &quot;surprise&quot; moments we&apos;ve had over the past two weeks.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-11/&quot;&gt;XR World Weekly 011&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>Unlocking the Power of visionOS Particles: A Detailed Tutorial</title><link>https://xreality.zone/en/post/unlocking-the-power-of-visionos-particles-a-detailed-tutorial/</link><guid isPermaLink="true">https://xreality.zone/en/post/unlocking-the-power-of-visionos-particles-a-detailed-tutorial/</guid><description>With Apple Vision Pro&apos;s release, the RealityKit and Reality Composer Pro particle systems are finally coming on stage. How does this system perform, and how can we use it? Let&apos;s dive in and unlock the power of the visionOS particles.</description><pubDate>Tue, 24 Oct 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;With Apple Vision Pro&apos;s release, the RealityKit and Reality Composer Pro particle systems are finally coming on stage. How does this system perform, and how can we use it? Let&apos;s dive in and unlock the power of the visionOS particles.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/unlocking-the-power-of-visionos-particles-a-detailed-tutorial/&quot;&gt;Unlocking the Power of visionOS Particles: A Detailed Tutorial&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 010</title><link>https://xreality.zone/en/newsletter/newsletter-10/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-10/</guid><description>Can&apos;t believe we&apos;ve written 10 issues, so let&apos;s start a raffle for the 10th issue. Come on in and check out the great content (and prizes)!</description><pubDate>Sun, 22 Oct 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Can&apos;t believe we&apos;ve written 10 issues, so let&apos;s start a raffle for the 10th issue. Come on in and check out the great content (and prizes)!&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-10/&quot;&gt;XR World Weekly 010&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>Breaking down the details of Meta Quest 3&apos;s upgrades to MR technology</title><link>https://xreality.zone/en/post/detailed-analysis-of-the-upgrades-of-meta-quest-3-in-mr-technology/</link><guid isPermaLink="true">https://xreality.zone/en/post/detailed-analysis-of-the-upgrades-of-meta-quest-3-in-mr-technology/</guid><description>At Meta Connect 2023, Meta introduced Quest 3 and made a number of upgrades to its MR capabilities, and this article aims to break down the technical upgrades to MR in Meta Quest 3 in detail.</description><pubDate>Sun, 08 Oct 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;At Meta Connect 2023, Meta introduced Quest 3 and made a number of upgrades to its MR capabilities, and this article aims to break down the technical upgrades to MR in Meta Quest 3 in detail.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/detailed-analysis-of-the-upgrades-of-meta-quest-3-in-mr-technology/&quot;&gt;Breaking down the details of Meta Quest 3&apos;s upgrades to MR technology&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 009</title><link>https://xreality.zone/en/newsletter/newsletter-9/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-9/</guid><description>#009 is our most abundant issue so far. In this issue, we have received a lot of support from our friends. Looking forward to the future development of XR world.</description><pubDate>Sun, 08 Oct 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;#009 is our most abundant issue so far. In this issue, we have received a lot of support from our friends. Looking forward to the future development of XR world.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-9/&quot;&gt;XR World Weekly 009&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>What Is Spatial Video On iPhone 15 Pro And Vision Pro</title><link>https://xreality.zone/en/post/what-is-spatial-video-on-iphone-15-pro-and-apple-vision-pro/</link><guid isPermaLink="true">https://xreality.zone/en/post/what-is-spatial-video-on-iphone-15-pro-and-apple-vision-pro/</guid><pubDate>Tue, 19 Sep 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/what-is-spatial-video-on-iphone-15-pro-and-apple-vision-pro/&quot;&gt;What Is Spatial Video On iPhone 15 Pro And Vision Pro&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 008</title><link>https://xreality.zone/en/newsletter/newsletter-8/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-8/</guid><pubDate>Tue, 19 Sep 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-8/&quot;&gt;XR World Weekly 008&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 007</title><link>https://xreality.zone/en/newsletter/newsletter-7/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-7/</guid><pubDate>Sun, 03 Sep 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-7/&quot;&gt;XR World Weekly 007&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 006</title><link>https://xreality.zone/en/newsletter/newsletter-6/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-6/</guid><pubDate>Fri, 18 Aug 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-6/&quot;&gt;XR World Weekly 006&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 005</title><link>https://xreality.zone/en/newsletter/newsletter-5/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-5/</guid><pubDate>Mon, 31 Jul 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-5/&quot;&gt;XR World Weekly 005&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>Beginner&apos;s guide to AR: Exploring Augmented Reality With Apple AR Tools</title><link>https://xreality.zone/en/post/beginner-guide-to-ar-exploring-augmented-reality-with-apple-ar-tools/</link><guid isPermaLink="true">https://xreality.zone/en/post/beginner-guide-to-ar-exploring-augmented-reality-with-apple-ar-tools/</guid><description>This article will lead readers to explore Apple&apos;s AR ecology and tools, and learn how to use Apple&apos;s AR tools to build AR experience. We will see the powerful performance of AR in Apple&apos;s ecosystem.</description><pubDate>Fri, 28 Jul 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;This article will lead readers to explore Apple&apos;s AR ecology and tools, and learn how to use Apple&apos;s AR tools to build AR experience. We will see the powerful performance of AR in Apple&apos;s ecosystem.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/beginner-guide-to-ar-exploring-augmented-reality-with-apple-ar-tools/&quot;&gt;Beginner&apos;s guide to AR: Exploring Augmented Reality With Apple AR Tools&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 004</title><link>https://xreality.zone/en/newsletter/newsletter-4/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-4/</guid><pubDate>Tue, 18 Jul 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-4/&quot;&gt;XR World Weekly 004&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>Before developing visionOS, you need to understand the full view of Apple AR technology</title><link>https://xreality.zone/en/post/apple-ar-before-development-vision-os/</link><guid isPermaLink="true">https://xreality.zone/en/post/apple-ar-before-development-vision-os/</guid><description>Before developing visionOS, you need to understand the full view of Apple AR technology</description><pubDate>Sun, 18 Jun 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Before developing visionOS, you need to understand the full view of Apple AR technology&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/post/apple-ar-before-development-vision-os/&quot;&gt;Before developing visionOS, you need to understand the full view of Apple AR technology&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 003</title><link>https://xreality.zone/en/newsletter/newsletter-3/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-3/</guid><pubDate>Tue, 13 Jun 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-3/&quot;&gt;XR World Weekly 003&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 002</title><link>https://xreality.zone/en/newsletter/newsletter-2/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-2/</guid><pubDate>Mon, 05 Jun 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-2/&quot;&gt;XR World Weekly 002&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item><item><title>XR World Weekly 001</title><link>https://xreality.zone/en/newsletter/newsletter-1/</link><guid isPermaLink="true">https://xreality.zone/en/newsletter/newsletter-1/</guid><pubDate>Wed, 31 May 2023 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;To view the full content, please visit the official website:&lt;a href=&quot;https://xreality.zone/en/newsletter/newsletter-1/&quot;&gt;XR World Weekly 001&lt;/a&gt;&lt;/p&gt;</content:encoded><enclosure url="https://xreality.zone/_astro/cover.R6geJP2b_1XFFYt.webp" length="939600" type="image/webp"/></item></channel></rss>